Think computer games are just a boy’s world? Think again. Brenda Laurel deeply transformed the gaming and computer worlds from their early days – and she got her start in Theatre. She advocates for diversity and inclusiveness in video games, designed some games to appeal to girls’ strengths, and pioneered virtual reality. Her Ph.D. dissertation, published in 1986, was titled Toward the Design of a Computer-Based Interactive Fantasy System, and it formed the basis of her 1993 book “Computers as Theater”. Brenda told her life story to Suki Wessling, host of the podcast The Babblery, and Suki shared part of that longer interview with WINGS.
This interview by Suki Wessling is excerpted from an episode of the podcast “The Babblery”, which is supported by community radio KSQD, a noncommercial, listener-supported community radio station in Santa Cruz County, California. This interview can be accessed at https://ksqd.org/babblery/; the full interview is at https://babblery.com/2024/11/play-like-a-girl-or-not-with-brenda-laurel/.
The Women’s International News Gathering Service (WINGS) has been covering the global women’s movement and related issues for community radio stations around the world since 1986. WINGS may be contacted at [email protected].